Bytemare |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 100円 | ダウンロード |
||
---|---|---|---|---|
ジャンル | ゲーム | |||
サイズ | 40.9MB | |||
開発者 | Viitor Studios LLC | |||
順位 |
| |||
リリース日 | 2014-01-08 11:26:22 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 以降が必要です。 iPhone、iPad および iPod touch 対応。 |
IMPORTANT: BE SURE TO READ THE DEVICE REQUIREMENTS SECTION BELOW
Early preview discount! Take advantage of this limited time offer to get Bytemare before the price goes up. By purchasing the game now, you are helping to support an independent game developer, and taking an active role in the evolution of Bytemare. More on that last part later. Note that this game is not complete and will be receiving periodic updates for some time to come.
The Mallos need your help! Someone, or something, has placed a terrible curse on them. Just imagine if every nightmare you had came to life. This, is their world now. Terrible creatures have begun to wreak havoc on their peaceful city.
Will you stand and fight for them? Are you prepared to solve the riddle of their great misfortune? Or will you abuse your powers and enact your own brand of peril?
Will you use your super speed and agility in a heroic fashion? Incredible strength, impossible jumping capabilities and a mediocre weapon. These are all at your disposal. Use them wisely. (New weapons to come!)
Features:
- Live animated rigid bodies. Zero pre-rendered animations.
- Self-aware A.I. that stands and walks on its own.
- A.I. has needs and wants. (Fears and more coming soon)
- Mallos go about their lives on their own. From walking home and sleeping, to going to work and generating resource points.
- First-person combat using active tilt measurements. (Pan the screen up and down as if it were a window into another world)
- Defend the city from nightmares.
- Run faster by looking at a downward angle while walking forwards.
- Perform a high-jump by looking at a downward angle and jumping.
- Jump farther by looking at an upward angle when jumping.
- Ability to grab Mallos and pull them around with you.
- Take heads of disabled Mallos to hospitals in order to repair them.
- Currently features 1 monster type, 1 monster head, and 1 drone unit. (More of all of these will be available in future updates.)
- Mallos will reproduce up to the maximum allowed, per user defined settings, but do not pass on genetic code.
- Active day/night cycle.
- HUD icons show you where things are happening.
Planned Additions: (NOT AVAILABLE IN THIS RELEASE)
- Turrets, weapons and other self-defense items for the Mallo people.
- More weapons and modes of interaction for the player.
- Public and private transportation for the Mallos.
- The ability to save a city to a slot so you can continue playing it later.
- City planner with zone and building controls.
- Mallo customization options and genetic parenting.
- New types of monsters, monster heads and drones / minions.
- More activities for the Mallos to take part in.
- More building types and scenery.
Known bugs:
- Mallos (the block people) sometimes get stuck on each other.
- Drones and monsters don’t try to avoid buildings yet.
Device Requirements:
iPhone 4 - Slow performance. Not recommended.
iPhone 4S - Untested, but may be acceptable.
iPhone 5 - Untested, should be acceptable.
iPhone 5c - Works very well.
iPhone 5S+ - Excellent performance expected.
iPod - Untested. 3rd generation or newer recommended.
iPad 1st Gen. - Slow performance. Not recommended.
iPad 2nd Gen.+ - Untested, but should be acceptable.
NOTE: Currently, Bytemare requires you to hold your device upright in front of you. Heavier tablets could be difficult to play on for extended periods. I do plan to add more casual forms of play.
Participate:
Coming soon - Suggest new features and vote for what gets added next at the game’s official website: http://bytemare.net/
Feedback: support@bytemare.net
Credits:
Bytemare app store artwork and game icon by M. Marcotte.
Marcotte Studios - http://marcottestudios.com/
Featuring music from the album ‘Impeccable Micro’ by _ensnare_.
http://chiptunerush.com/impeccable-micro/
http://ensnare8bit.blogspot.com/
Viitor Studios Logo by Alaric LaBrie.
Invisionary, llc. - http://invisionary.com/
Early preview discount! Take advantage of this limited time offer to get Bytemare before the price goes up. By purchasing the game now, you are helping to support an independent game developer, and taking an active role in the evolution of Bytemare. More on that last part later. Note that this game is not complete and will be receiving periodic updates for some time to come.
The Mallos need your help! Someone, or something, has placed a terrible curse on them. Just imagine if every nightmare you had came to life. This, is their world now. Terrible creatures have begun to wreak havoc on their peaceful city.
Will you stand and fight for them? Are you prepared to solve the riddle of their great misfortune? Or will you abuse your powers and enact your own brand of peril?
Will you use your super speed and agility in a heroic fashion? Incredible strength, impossible jumping capabilities and a mediocre weapon. These are all at your disposal. Use them wisely. (New weapons to come!)
Features:
- Live animated rigid bodies. Zero pre-rendered animations.
- Self-aware A.I. that stands and walks on its own.
- A.I. has needs and wants. (Fears and more coming soon)
- Mallos go about their lives on their own. From walking home and sleeping, to going to work and generating resource points.
- First-person combat using active tilt measurements. (Pan the screen up and down as if it were a window into another world)
- Defend the city from nightmares.
- Run faster by looking at a downward angle while walking forwards.
- Perform a high-jump by looking at a downward angle and jumping.
- Jump farther by looking at an upward angle when jumping.
- Ability to grab Mallos and pull them around with you.
- Take heads of disabled Mallos to hospitals in order to repair them.
- Currently features 1 monster type, 1 monster head, and 1 drone unit. (More of all of these will be available in future updates.)
- Mallos will reproduce up to the maximum allowed, per user defined settings, but do not pass on genetic code.
- Active day/night cycle.
- HUD icons show you where things are happening.
Planned Additions: (NOT AVAILABLE IN THIS RELEASE)
- Turrets, weapons and other self-defense items for the Mallo people.
- More weapons and modes of interaction for the player.
- Public and private transportation for the Mallos.
- The ability to save a city to a slot so you can continue playing it later.
- City planner with zone and building controls.
- Mallo customization options and genetic parenting.
- New types of monsters, monster heads and drones / minions.
- More activities for the Mallos to take part in.
- More building types and scenery.
Known bugs:
- Mallos (the block people) sometimes get stuck on each other.
- Drones and monsters don’t try to avoid buildings yet.
Device Requirements:
iPhone 4 - Slow performance. Not recommended.
iPhone 4S - Untested, but may be acceptable.
iPhone 5 - Untested, should be acceptable.
iPhone 5c - Works very well.
iPhone 5S+ - Excellent performance expected.
iPod - Untested. 3rd generation or newer recommended.
iPad 1st Gen. - Slow performance. Not recommended.
iPad 2nd Gen.+ - Untested, but should be acceptable.
NOTE: Currently, Bytemare requires you to hold your device upright in front of you. Heavier tablets could be difficult to play on for extended periods. I do plan to add more casual forms of play.
Participate:
Coming soon - Suggest new features and vote for what gets added next at the game’s official website: http://bytemare.net/
Feedback: support@bytemare.net
Credits:
Bytemare app store artwork and game icon by M. Marcotte.
Marcotte Studios - http://marcottestudios.com/
Featuring music from the album ‘Impeccable Micro’ by _ensnare_.
http://chiptunerush.com/impeccable-micro/
http://ensnare8bit.blogspot.com/
Viitor Studios Logo by Alaric LaBrie.
Invisionary, llc. - http://invisionary.com/
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