Antithesis |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 120円 | ダウンロード |
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ジャンル | ゲーム | |||
サイズ | 61.7MB | |||
開発者 | Michael Schramm | |||
順位 |
| |||
リリース日 | 2012-03-27 23:04:40 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 5.1以降が必要です。 iPhone、iPad および iPod touch 対応。 |
Antithesis is the debut game from writer and editor Mike Schramm (in other words, it's the game he learned to code on).
It features an abstract, action-packed, and maybe even frightening (?) journey through an increasingly difficult world, ruled by a nameless antagonist.
Antithesis features:
-Simple controls that slowly but surely present an increasing challenge
-Extra features and abilities that unlock as you progress along through the world
-State-of-the-art sound effects and graphics, assembled by someone with no sense of design or budget at all
-Full Game Center-enabled leaderboards and achievements!
-NEW! Themes! Themes let you customize the look and feel of Antithesis in one of five different ways. Once unlocked, you can choose your own personal favorite to play Antithesis with a completely different look and flavor.
-NEW! Left-handed mode! You can now play with your left hand.
-NEW! Tweet your score! Show off to your friends if you've Schrammed it!
Antithesis was designed to be played and experienced on an iPhone 4 and an iPad 2. It should work on other devices, but no guarantees, because this is all Mike owns, so this is what the app was tested on.
Antithesis was first started at the 2011 360iDev Game Jam, and then worked on over a period of about eight months on and off. It is Mike Schramm's first title (since he coded some text adventures and address book programs in BASIC back in elementary school), so please be gentle. Enjoy!
Version 1.1 was created over about five months. Huge thanks to Blake Hogue (follow him at @blakiestblake on Twitter) and Mark Turpster" Turpin (follow him at @the_t on Twitter, and listen to Tipoaa at incrediblepodcast.com) for their contributions!
And if you like this app, be sure to check out Mike's other App Store offering, a puzzle game called Benediction. It's free! Go download it!
更新履歴
-Fixed a bug with the line void in the Pizza theme.
It features an abstract, action-packed, and maybe even frightening (?) journey through an increasingly difficult world, ruled by a nameless antagonist.
Antithesis features:
-Simple controls that slowly but surely present an increasing challenge
-Extra features and abilities that unlock as you progress along through the world
-State-of-the-art sound effects and graphics, assembled by someone with no sense of design or budget at all
-Full Game Center-enabled leaderboards and achievements!
-NEW! Themes! Themes let you customize the look and feel of Antithesis in one of five different ways. Once unlocked, you can choose your own personal favorite to play Antithesis with a completely different look and flavor.
-NEW! Left-handed mode! You can now play with your left hand.
-NEW! Tweet your score! Show off to your friends if you've Schrammed it!
Antithesis was designed to be played and experienced on an iPhone 4 and an iPad 2. It should work on other devices, but no guarantees, because this is all Mike owns, so this is what the app was tested on.
Antithesis was first started at the 2011 360iDev Game Jam, and then worked on over a period of about eight months on and off. It is Mike Schramm's first title (since he coded some text adventures and address book programs in BASIC back in elementary school), so please be gentle. Enjoy!
Version 1.1 was created over about five months. Huge thanks to Blake Hogue (follow him at @blakiestblake on Twitter) and Mark Turpster" Turpin (follow him at @the_t on Twitter, and listen to Tipoaa at incrediblepodcast.com) for their contributions!
And if you like this app, be sure to check out Mike's other App Store offering, a puzzle game called Benediction. It's free! Go download it!
更新履歴
-Fixed a bug with the line void in the Pizza theme.
ブログパーツ第二弾を公開しました!ホームページでアプリの順位・価格・周辺ランキングをご紹介頂けます。
ブログパーツ第2弾!
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