Sentinel Command |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 480円 | ダウンロード |
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ジャンル | ゲーム | |||
サイズ | 130.2MB (ダウンロードにWIFIが必要) | |||
開発者 | GamerNationX LLC | |||
順位 |
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リリース日 | 2015-08-13 16:00:00 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 8.0以降が必要です。 iPad 対応。 |
***** PAX SALE - SAVE 40% DURING PAX WEEK 8/25-8/31 *****
Sentinel Command is a sci-fi themed strategy game that blends tactical, turn-based RPG style combat with a real time strategic simulation.
House Daraay has invaded the sovereign domain of House Sedaris. Their goal is simple: take control of the valuable Neoplatinum-rich asteroid fields to fuel their galactic war. As heir to House Sedaris, you are tasked with the defense of the Neoplatinum mining operation.
From your base of operations at the Sentinel space station, you will take command of a small but powerful starship fleet. Protect the mining installations from Daraay raids. Distribute harvested Neoplatinum to your allies in exchange for powerful new ships and upgrades. Develop your ship’s bridge officers from novice crews to seasoned veterans. Customize your fleet to suit your tactics. Seek out and destroy the Daraay bases where they are staging their attacks, and drive them from your domain.
Your House’s survival and the fate of the Galaxy hang in the balance!
** Features a challenging, lengthy campaign with multiple difficulty options to suit your skill level
** 12 Ship Classes, 26 Unique Weapons, and 6 tiers each of Med Bays, Shield Generators, Armories, and Damage Control Systems gives you tremendous flexibility in fleet customization
** The game is a simulation, no two games will play out the same way, adding to replayability and value
** Tactical battles follow the tradition of turn-based JRPGs, with your crew earning experience to unlock 48 different combat abilities
** Deep combat system has component level damage to ship systems such as weapons, engines, bridge, and deflector, as well as injuries to individual bridge officers
** Balance sending Neoplatinum to aid the galactic war effort with meeting your own immediate needs of keeping your fleet well-armed and equipped
** Designed specifically for iPad with touch controls in mind
** No IAP - you are purchasing the full game
更新履歴
Bug Fixes
* Fix for the 'gray screen' issue that some users have reported at game launch
AI
* Decreased AI target selection randomness from 40% to 10%
Game Balancing
* Increased Overcharge accuracy penalty from 25% to 30%
* Increased Both Barrels accuracy penalty from 10% to 20%
* Improved benefit of Divert to Shields ability
* Decreased initiative benefit of Haste ability from 50% to 25%
* Increased damage absorption rate for Absorb Fire ability from 30% to 40%
* Increased Scan ability component damage from 200% to 250%
* Reduced chance to block Shield Syphon ability from 20% to 15%
* Increased Transfer Energy ability from 300% to 350% of the shield generator rate
* Increased Gravity Field ability projectile penalty from 15% to 35%
* Increased Automated Turrets ability intruder casualty bonus from 200% to 250%
* Increased Reserve Forces ability reinforcement count from 20 to 40
* Increased Evasion ability dodge benefit from 10% to 12%
* Increased Rally ability shield regeneration benefit from 20% to 25%
* Increased Rally ability to avoid component damage from 10% to 20%
* Increased Divert to Weapons ability damage bonus from 35% to 40%
* Increased Reactive Damage Control benefit to 100% to 200% repair rate
* Increased Scramble Targeting ability benefit from 15% to 30%
* Increased Energy Barrier armor rating from 4 to 6
* Decreased the cost for Damage Control upgrades
* Increased the cost for Weapon upgrades
Sentinel Command is a sci-fi themed strategy game that blends tactical, turn-based RPG style combat with a real time strategic simulation.
House Daraay has invaded the sovereign domain of House Sedaris. Their goal is simple: take control of the valuable Neoplatinum-rich asteroid fields to fuel their galactic war. As heir to House Sedaris, you are tasked with the defense of the Neoplatinum mining operation.
From your base of operations at the Sentinel space station, you will take command of a small but powerful starship fleet. Protect the mining installations from Daraay raids. Distribute harvested Neoplatinum to your allies in exchange for powerful new ships and upgrades. Develop your ship’s bridge officers from novice crews to seasoned veterans. Customize your fleet to suit your tactics. Seek out and destroy the Daraay bases where they are staging their attacks, and drive them from your domain.
Your House’s survival and the fate of the Galaxy hang in the balance!
** Features a challenging, lengthy campaign with multiple difficulty options to suit your skill level
** 12 Ship Classes, 26 Unique Weapons, and 6 tiers each of Med Bays, Shield Generators, Armories, and Damage Control Systems gives you tremendous flexibility in fleet customization
** The game is a simulation, no two games will play out the same way, adding to replayability and value
** Tactical battles follow the tradition of turn-based JRPGs, with your crew earning experience to unlock 48 different combat abilities
** Deep combat system has component level damage to ship systems such as weapons, engines, bridge, and deflector, as well as injuries to individual bridge officers
** Balance sending Neoplatinum to aid the galactic war effort with meeting your own immediate needs of keeping your fleet well-armed and equipped
** Designed specifically for iPad with touch controls in mind
** No IAP - you are purchasing the full game
更新履歴
Bug Fixes
* Fix for the 'gray screen' issue that some users have reported at game launch
AI
* Decreased AI target selection randomness from 40% to 10%
Game Balancing
* Increased Overcharge accuracy penalty from 25% to 30%
* Increased Both Barrels accuracy penalty from 10% to 20%
* Improved benefit of Divert to Shields ability
* Decreased initiative benefit of Haste ability from 50% to 25%
* Increased damage absorption rate for Absorb Fire ability from 30% to 40%
* Increased Scan ability component damage from 200% to 250%
* Reduced chance to block Shield Syphon ability from 20% to 15%
* Increased Transfer Energy ability from 300% to 350% of the shield generator rate
* Increased Gravity Field ability projectile penalty from 15% to 35%
* Increased Automated Turrets ability intruder casualty bonus from 200% to 250%
* Increased Reserve Forces ability reinforcement count from 20 to 40
* Increased Evasion ability dodge benefit from 10% to 12%
* Increased Rally ability shield regeneration benefit from 20% to 25%
* Increased Rally ability to avoid component damage from 10% to 20%
* Increased Divert to Weapons ability damage bonus from 35% to 40%
* Increased Reactive Damage Control benefit to 100% to 200% repair rate
* Increased Scramble Targeting ability benefit from 15% to 30%
* Increased Energy Barrier armor rating from 4 to 6
* Decreased the cost for Damage Control upgrades
* Increased the cost for Weapon upgrades
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