The Biography of The Prophet MUHAMMED |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 500円 | ダウンロード |
||
---|---|---|---|---|
ジャンル | エンターテインメント | |||
サイズ | 196.5MB (ダウンロードにWIFIが必要) | |||
開発者 | Aiwa Gulf | |||
順位 |
| |||
リリース日 | 2013-07-17 06:36:30 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 以降が必要です。 iPhone、iPad および iPod touch 対応。 |
This game is about the biography of the Prophet Muhammad "peace be upon him"; and it deals with his life from his birth to his death in an interesting manner.
Number of players: 1-2 on one I-Phone, or 2-4 on a net.
How to sell the project:
If there is a requirement for cash, the player can sell his/ her project using one of the following two methods:
1- Selling it to the cashier at the price stated in the ownership document.
2- Offer it for sale to other players for the highest price (auction/bid).
Good morality (Truth, Honesty, Tolerance, Thanksgiving) Squares:
Upon landing on one of these squares, the player shall move 6 steps forward.
Bad morality (Lying, Cheating, Envy, Gossip) Squares:
Upon landing on one of these squares, the player shall move 3 steps backward.
Levels of the Game:
We have identified two levels for the game:
Level one: Green questions, no backward movement upon wrong answers.
Level two: Green questions, no backward movement upon wrong answers; and Red questions, with a backward movement upon wrong answers.
End of the Game:
The game ends by completing all questions.
At the end of the game, the cash balance with each player, the number of endowments and projects
obtained should be counted.
Winner of the Game:
Is the one who owns three endowments. In the event that two or more players own three endowments each, the winner is the one who has the highest amount of cash, and highest projects value.
To move forward:
Money:
Players will receive money in the beginning of the game (300 dinars), when they pass the starting point, and upon correctly answering the question listed in the "Win" card.
Endowment:
If the player has surplus cash, he/she can acquire the endowment he/she wants at any time; and its value will be deducted from his credit, and then obtain a certificate of endowment, which represents the type of endowment obtained.
Note: The player shall not be entitled to acquire more than 3 endowments.
"Move Forward" Square:
Upon landing on the "move forward" square, the player multiplies his/her endowments number by 5 (5X number of endowments).
"Win" Square:
Upon landing on the "Win" square, the player gets 30 dinars if he/she answers the question correctly.
"Pull" Square:
Upon landing on the "Pull" square, the player shall withdraw a card and identify the project it contains.
* If the project contained in the card is not owned by another player, the one who pulled the card has the
right to purchase the project.
* If the project contained in the card is owned by another player, the one who pulled the card is
committed to pay to the beneficiary the sum of money mentioned in the card.
"Odd number" square:
Upon landing on an odd number square, the player is committed to pay the mentioned amount of money and it will be deducted from his credit.
In case there is not enough money:
?The player can borrow 100 Dinars to continue.
?If he/she is already in debt, he/she loses and get out of the game.
"Questions":
Beside each question there are 3 answers of
which one is correct.
There are two types of questions:
Green questions:
If the answer is correct, the player will move the number of steps stated in front of him/her.
If the answer is wrong the player will remain in his/her current position (not moving forward or backward)
Red questions:
If the answer is correct, the player will move the number of steps stated in front of him/her.
If the answer is wrong the player will retreat backwards.
Beginning of the game
Each player receives an amount of 300 dinars at the beginning of the game.
In case of playing on net, the "server player" will begin to play (the first player).
The game continues until the last question has been pulled.
Number of players: 1-2 on one I-Phone, or 2-4 on a net.
How to sell the project:
If there is a requirement for cash, the player can sell his/ her project using one of the following two methods:
1- Selling it to the cashier at the price stated in the ownership document.
2- Offer it for sale to other players for the highest price (auction/bid).
Good morality (Truth, Honesty, Tolerance, Thanksgiving) Squares:
Upon landing on one of these squares, the player shall move 6 steps forward.
Bad morality (Lying, Cheating, Envy, Gossip) Squares:
Upon landing on one of these squares, the player shall move 3 steps backward.
Levels of the Game:
We have identified two levels for the game:
Level one: Green questions, no backward movement upon wrong answers.
Level two: Green questions, no backward movement upon wrong answers; and Red questions, with a backward movement upon wrong answers.
End of the Game:
The game ends by completing all questions.
At the end of the game, the cash balance with each player, the number of endowments and projects
obtained should be counted.
Winner of the Game:
Is the one who owns three endowments. In the event that two or more players own three endowments each, the winner is the one who has the highest amount of cash, and highest projects value.
To move forward:
Money:
Players will receive money in the beginning of the game (300 dinars), when they pass the starting point, and upon correctly answering the question listed in the "Win" card.
Endowment:
If the player has surplus cash, he/she can acquire the endowment he/she wants at any time; and its value will be deducted from his credit, and then obtain a certificate of endowment, which represents the type of endowment obtained.
Note: The player shall not be entitled to acquire more than 3 endowments.
"Move Forward" Square:
Upon landing on the "move forward" square, the player multiplies his/her endowments number by 5 (5X number of endowments).
"Win" Square:
Upon landing on the "Win" square, the player gets 30 dinars if he/she answers the question correctly.
"Pull" Square:
Upon landing on the "Pull" square, the player shall withdraw a card and identify the project it contains.
* If the project contained in the card is not owned by another player, the one who pulled the card has the
right to purchase the project.
* If the project contained in the card is owned by another player, the one who pulled the card is
committed to pay to the beneficiary the sum of money mentioned in the card.
"Odd number" square:
Upon landing on an odd number square, the player is committed to pay the mentioned amount of money and it will be deducted from his credit.
In case there is not enough money:
?The player can borrow 100 Dinars to continue.
?If he/she is already in debt, he/she loses and get out of the game.
"Questions":
Beside each question there are 3 answers of
which one is correct.
There are two types of questions:
Green questions:
If the answer is correct, the player will move the number of steps stated in front of him/her.
If the answer is wrong the player will remain in his/her current position (not moving forward or backward)
Red questions:
If the answer is correct, the player will move the number of steps stated in front of him/her.
If the answer is wrong the player will retreat backwards.
Beginning of the game
Each player receives an amount of 300 dinars at the beginning of the game.
In case of playing on net, the "server player" will begin to play (the first player).
The game continues until the last question has been pulled.
ブログパーツ第二弾を公開しました!ホームページでアプリの順位・価格・周辺ランキングをご紹介頂けます。
ブログパーツ第2弾!
アプリの周辺ランキングを表示するブログパーツです。価格・順位共に自動で最新情報に更新されるのでアプリの状態チェックにも最適です。
ランキング圏外の場合でも周辺ランキングの代わりに説明文を表示にするので安心です。
サンプルが気に入りましたら、下に表示されたHTMLタグをそのままページに貼り付けることでご利用頂けます。ただし、一般公開されているページでご使用頂かないと表示されませんのでご注意ください。
幅200px版
幅320px版
Now Loading...
「iPhone & iPad アプリランキング」は、最新かつ詳細なアプリ情報をご紹介しているサイトです。
お探しのアプリに出会えるように様々な切り口でページをご用意しております。
「メニュー」よりぜひアプリ探しにお役立て下さい。
Presents by $$308413110 スマホからのアクセスにはQRコードをご活用ください。 →
Now loading...