Chinese Checkers for iPhone |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 無料 | ダウンロード |
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ジャンル | ゲーム | |||
サイズ | 9.7MB | |||
開発者 | Weikuan Zhou | |||
順位 |
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リリース日 | 2011-07-25 20:05:41 | 評価 |
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互換性 | iOS 以降が必要です。 iPhone、iPad および iPod touch 対応。 |
The most popular Chinese Checkers on App Store for iPad, over 1 000 000 downlaods worldwide, and now has its iPhone version! We use auto-scale to fit into iPhone's small screen size.
To move the pieces:
1) click on any one of your pieces
2) there will be some hints to move to
3) click on any hints to move on
4) the piece will jump to the hint
The most intelligent Chinese Checkers on App Store! With 5 different AI levels, support players from 1 to 6!
Chinese checkers is a board game that can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variation of Halma. The objective is to be first to race one's pieces across the hexagram-shaped game board into "home" – the corner of the star opposite one's starting corner – using single-step moves or moves which jump over other pieces. Others keep playing to establish 2nd, 3rd, 4th, 5th, and last place finishers. The game involves some strategy but is popular even among young children.
A basic strategy is to find the longest hopping path that leads closest to, or immediately into, "home" – the destination star point at the opposite side of the board. (Multiple-jump moves are obviously faster to relocate pieces than step-by-step moves.) Since either player can make use of any hopping 'ladder' or 'chain' created, more advanced strategy involves hindering an opposing player, in addition to helping oneself find jumps across the board. Of equal importance are the players' strategies for emptying and filling their starting and home corners. Games between experts are rarely decided by more than a couple of moves.
Differing numbers of players result in different game layouts. Each layout imposes a different best-game strategy. For example, if a player's "home" or destination corner is empty (not an opponent's starting corner), the player can freely arrange his/her pieces to serve as a 'ladder' or 'bridge' between the two opposite ends. But if a player's opponent occupies the home destination corner, the player might be better advised to play a "waiting game" until all pieces have moved out.
更新履歴
Add support for Chinese Localization
To move the pieces:
1) click on any one of your pieces
2) there will be some hints to move to
3) click on any hints to move on
4) the piece will jump to the hint
The most intelligent Chinese Checkers on App Store! With 5 different AI levels, support players from 1 to 6!
Chinese checkers is a board game that can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variation of Halma. The objective is to be first to race one's pieces across the hexagram-shaped game board into "home" – the corner of the star opposite one's starting corner – using single-step moves or moves which jump over other pieces. Others keep playing to establish 2nd, 3rd, 4th, 5th, and last place finishers. The game involves some strategy but is popular even among young children.
A basic strategy is to find the longest hopping path that leads closest to, or immediately into, "home" – the destination star point at the opposite side of the board. (Multiple-jump moves are obviously faster to relocate pieces than step-by-step moves.) Since either player can make use of any hopping 'ladder' or 'chain' created, more advanced strategy involves hindering an opposing player, in addition to helping oneself find jumps across the board. Of equal importance are the players' strategies for emptying and filling their starting and home corners. Games between experts are rarely decided by more than a couple of moves.
Differing numbers of players result in different game layouts. Each layout imposes a different best-game strategy. For example, if a player's "home" or destination corner is empty (not an opponent's starting corner), the player can freely arrange his/her pieces to serve as a 'ladder' or 'bridge' between the two opposite ends. But if a player's opponent occupies the home destination corner, the player might be better advised to play a "waiting game" until all pieces have moved out.
更新履歴
Add support for Chinese Localization
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