First Try Fridays |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 960円 | ダウンロード |
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ジャンル | ゲーム | |||
サイズ | 70.8MB | |||
開発者 | Opedo Software Corp. | |||
順位 |
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リリース日 | 2010-12-18 14:59:06 | 評価 |
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互換性 | iOS 5.0以降が必要です。 iPhone、iPad および iPod touch 対応。 |
From Opedo Software, comes the most technically advanced skateboarding simulation ever, First Try Fridays, a title exclusively developed for the iPhone, iPod touch and iPad.
SIMPLE CONTROLS
Extremely intuitive, with using only two fingers, virtually every skateboarding trick can be performed, for a total of 14430 different combinations of flips and grinds.
GRAPHICS
Unprecedented graphics, besting even console games. It is the only iPhone game with full real time shadows, global illumination with physically accurate sky and Sun HDR lighting models, and the only game in existence with reflections on all windows. It pushes the iPhone graphics hardware to the limits.
LEVEL DESIGN
Scenes and objects have been measured and photographed from real life, to a 3 mm resolution, resulting in super high polygon counts. So every sidewalk section, tile, bolt, chamfer, has been meticulously drawn out.
PHYSICS
The only game in the world to have 15 micron accurate per polygon continuous collision detection, allowing the skateboard to react realistically with arbitrarily complex worlds.
SOUND
The sound engine is a physically plausible system that, coupled with the accurate physics, produces uncanny results. Over 75 recorded samples were used for the skateboard sound simulation alone.
VIDEO EXPORT
Save your best tricks to a video, mixed with music, and share them with the world.
更新履歴
- iOS 5.0 Graphics Enhancements
- High Resolution Textures on iPad 2 and iPhone 4S
- Anti-aliasing for iPhone 4 and iPod touch 4th Gen
- Higher Resolution Shadows
SIMPLE CONTROLS
Extremely intuitive, with using only two fingers, virtually every skateboarding trick can be performed, for a total of 14430 different combinations of flips and grinds.
GRAPHICS
Unprecedented graphics, besting even console games. It is the only iPhone game with full real time shadows, global illumination with physically accurate sky and Sun HDR lighting models, and the only game in existence with reflections on all windows. It pushes the iPhone graphics hardware to the limits.
LEVEL DESIGN
Scenes and objects have been measured and photographed from real life, to a 3 mm resolution, resulting in super high polygon counts. So every sidewalk section, tile, bolt, chamfer, has been meticulously drawn out.
PHYSICS
The only game in the world to have 15 micron accurate per polygon continuous collision detection, allowing the skateboard to react realistically with arbitrarily complex worlds.
SOUND
The sound engine is a physically plausible system that, coupled with the accurate physics, produces uncanny results. Over 75 recorded samples were used for the skateboard sound simulation alone.
VIDEO EXPORT
Save your best tricks to a video, mixed with music, and share them with the world.
更新履歴
- iOS 5.0 Graphics Enhancements
- High Resolution Textures on iPad 2 and iPhone 4S
- Anti-aliasing for iPhone 4 and iPod touch 4th Gen
- Higher Resolution Shadows
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