Master Mind HD |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 240円 | ダウンロード |
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ジャンル | エンターテインメント | |||
サイズ | 3.1MB | |||
開発者 | Ivan Cerra | |||
順位 |
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リリース日 | 2010-10-12 05:36:52 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 3.2以降が必要です。 iPad 対応。 |
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Mastermind or Master Mind is a code-breaking game. The game is played using:
1.- A decoding board, with rows containing large holes next to a set of small holes.
2.- Code pegs different colors which will be placed in the large holes on the board.
3.- Key pegs, black and white, which are smaller than the code pegs, they will be placed in the small holes on the board.
The iPad chooses a pattern of code pegs, duplicates are allowed, and void also. The player must guess the code. Choose peg color by touching color box (touch color box again and no box will be selected) touch in large holes to position the color peg, if no box is selected then will place a void.
Each time the player make her code, the iPad provides feedback by placing key pegs in the small holes. A black key peg is placed for each code peg from the guess which is correct in both color and position, a white key peg indicates the existence of a correct color peg placed but in wrong position.
With this information we must guess the code.
When the game init we start in configuration mode, we select pieces number (Code digits), and proposals (Guess number).
When we are ready touch the clock and the game will begin.
The clock will record the best time for each pieces-proposals combination.
Good luck.
Mastermind or Master Mind is a code-breaking game. The game is played using:
1.- A decoding board, with rows containing large holes next to a set of small holes.
2.- Code pegs different colors which will be placed in the large holes on the board.
3.- Key pegs, black and white, which are smaller than the code pegs, they will be placed in the small holes on the board.
The iPad chooses a pattern of code pegs, duplicates are allowed, and void also. The player must guess the code. Choose peg color by touching color box (touch color box again and no box will be selected) touch in large holes to position the color peg, if no box is selected then will place a void.
Each time the player make her code, the iPad provides feedback by placing key pegs in the small holes. A black key peg is placed for each code peg from the guess which is correct in both color and position, a white key peg indicates the existence of a correct color peg placed but in wrong position.
With this information we must guess the code.
When the game init we start in configuration mode, we select pieces number (Code digits), and proposals (Guess number).
When we are ready touch the clock and the game will begin.
The clock will record the best time for each pieces-proposals combination.
Good luck.
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