Gyromaniac |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 300円 | ダウンロード |
||
---|---|---|---|---|
ジャンル | ゲーム | |||
サイズ | 43.1MB | |||
開発者 | Subversus Interactive LLC | |||
順位 |
| |||
リリース日 | 2011-09-23 08:20:10 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 11.1以降が必要です。 iPhone、iPad および iPod touch 対応。 |
WARNING: DO NOT PLAY GYROMANIAC IN PUBLIC!
(Unless you don't mind looking awesome)
GYROMANIAC is a revolution in immersive 3D gaming!
Visit http://gyromaniac.net to see VIDEO of how this amazing game works.
--- GYROMANIAC IN THE NEWS ---
TechCrunch says Gyromaniac “is both disgusting and awesome.”
http://tcrn.ch/cuR4dO
Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.”
http://bit.ly/cFoTH1
--- THE CONCEPT ---
STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts.
Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you.
Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game.
--- FEATURES ---
- A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players.
- "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen.
- Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come.
- Multiplayer races in real-time spanning multiple devices over Bluetooth
- Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability.
- Stereoscopic 3D mode with Red/Cyan 3D glasses.
- Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine.
--- CREDITS ---
Concept, Design, Engineering
Vishal Srivastava
Texture Art, Logos
Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara
Music
Kevin MacLeod
更新履歴
New 3rd-person gameplay with camera behind the ship!
Now you don't just have to avoid crashing into walls, you also have to avoid scraping them with your wings! (Sorry!)
Uses full screen on all devices!
Improved graphics!
Optimizations!
(Unless you don't mind looking awesome)
GYROMANIAC is a revolution in immersive 3D gaming!
Visit http://gyromaniac.net to see VIDEO of how this amazing game works.
--- GYROMANIAC IN THE NEWS ---
TechCrunch says Gyromaniac “is both disgusting and awesome.”
http://tcrn.ch/cuR4dO
Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.”
http://bit.ly/cFoTH1
--- THE CONCEPT ---
STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts.
Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you.
Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game.
--- FEATURES ---
- A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players.
- "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen.
- Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come.
- Multiplayer races in real-time spanning multiple devices over Bluetooth
- Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability.
- Stereoscopic 3D mode with Red/Cyan 3D glasses.
- Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine.
--- CREDITS ---
Concept, Design, Engineering
Vishal Srivastava
Texture Art, Logos
Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara
Music
Kevin MacLeod
更新履歴
New 3rd-person gameplay with camera behind the ship!
Now you don't just have to avoid crashing into walls, you also have to avoid scraping them with your wings! (Sorry!)
Uses full screen on all devices!
Improved graphics!
Optimizations!
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