Pocket Bard |
この情報はストアのものより古い可能性がございます。 | ||||
価格 | 無料 | ダウンロード |
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ジャンル | ゲーム | |||
サイズ | 147.2MB (ダウンロードにWIFIが必要) | |||
開発者 | michael henderson | |||
順位 |
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リリース日 | 2021-11-15 17:00:00 | 評価 | 評価が取得できませんでした。 | |
互換性 | iOS 11.0以降が必要です。 iPhone、iPad および iPod touch 対応。 |
Be a budding story writer by joining up with your friends by assembling those stories one line at a time. There is a catch though: you only get to see the previous line of the story, so expect those stories to meander or outright fly off at a tangent!
Of the Victorian-era "parlor game" tradition, the game can be played with two players, but to get the most fun from the game, it is best played with 3 - 10 players. The more the merrier!
One of your band of friends hosts the games and sets the game settings. The other players join the game that game by entering the random game identifier that will be visible to the host. The game works just as well with the players in a room (parties, school, work functions, etc) or coordinated remotely using social media/chat. You will construct the stories one line at a time. When you have written a line, that story will pass to the next player and you will receive another story that is going around. There are as many stories as there are players being passed around, so you are working on a story at all times.
Game features
1. Annoy your friends with a taunt if they are slowly pondering on their next storyline. There are thirteen witty taunts to roast them with.
2. At the end of the turns, all the full stories will be displayed to each player to read. Have fun using the bot voices to read back the stories. There is a male and female voice to choose from.
3. Vote on your favorite line from each story. The votes will be aggregated and the overall scores can be reviewed to find the winner.
4. The stories will pass automatically when all the players are ready, or when the timer runs out.
5. The host can modify three game settings: The amount of time on the clock before the stories are automatically passed, how the stories are shuffled between the players, and how many times each story is passed around before it completes.
Dedicated to Anastatia who supported me, advised me, and encouraged me in the making of this game.
Attributions.
https://www.flaticon.com
Feather
https://pngtree.com/so/black
Music
Musopen Symphony Orchestra, CC0, via Wikimedia Commons
Edvard Grieg, Anitras Dance (from Peer Gynt).
Of the Victorian-era "parlor game" tradition, the game can be played with two players, but to get the most fun from the game, it is best played with 3 - 10 players. The more the merrier!
One of your band of friends hosts the games and sets the game settings. The other players join the game that game by entering the random game identifier that will be visible to the host. The game works just as well with the players in a room (parties, school, work functions, etc) or coordinated remotely using social media/chat. You will construct the stories one line at a time. When you have written a line, that story will pass to the next player and you will receive another story that is going around. There are as many stories as there are players being passed around, so you are working on a story at all times.
Game features
1. Annoy your friends with a taunt if they are slowly pondering on their next storyline. There are thirteen witty taunts to roast them with.
2. At the end of the turns, all the full stories will be displayed to each player to read. Have fun using the bot voices to read back the stories. There is a male and female voice to choose from.
3. Vote on your favorite line from each story. The votes will be aggregated and the overall scores can be reviewed to find the winner.
4. The stories will pass automatically when all the players are ready, or when the timer runs out.
5. The host can modify three game settings: The amount of time on the clock before the stories are automatically passed, how the stories are shuffled between the players, and how many times each story is passed around before it completes.
Dedicated to Anastatia who supported me, advised me, and encouraged me in the making of this game.
Attributions.
https://www.flaticon.com
Feather
https://pngtree.com/so/black
Music
Musopen Symphony Orchestra, CC0, via Wikimedia Commons
Edvard Grieg, Anitras Dance (from Peer Gynt).
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